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SpriteState
Interface SpriteState
interface
SpriteState
{
keys
:
Record
<
string
,
boolean
>
;
mouse
:
Mouse
;
mouseDown
?:
boolean
;
[
key
:
string
]:
any
;
}
Hierarchy (
View Summary
)
Record
<
string
,
any
>
SpriteState
AppState
Indexable
[
key
:
string
]:
any
Index
Properties
keys
mouse
mouse
Down?
Properties
keys
keys
:
Record
<
string
,
boolean
>
mouse
mouse
:
Mouse
Optional
mouse
Down
mouseDown
?:
boolean
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Properties
keys
mouse
mouse
Down
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