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    Class Mouse

    Hierarchy

    • Vector2
      • Mouse
    Index

    Constructors

    • Parameters

      • Optionalx: number
      • Optionaly: number

      Returns Mouse

    Properties

    height: number
    isVector2: true
    lastClickTime: number = 0
    pageX: number = ...
    pageY: number = ...
    width: number
    x: number
    0
    
    y: number
    0
    

    Methods

    • Iterating through a Vector2 instance will yield its components (x, y) in the corresponding order.

      Returns Iterator<number>

    • Adds v to this vector.

      Parameters

      • v: Vector2Like

      Returns this

    • Adds the scalar value s to this vector's x and y values.

      Parameters

      • s: number

      Returns this

    • Adds the multiple of v and s to this vector.

      Parameters

      • v: Vector2Like
      • s: number

      Returns this

    • Sets this vector to a + b.

      Parameters

      • a: Vector2Like
      • b: Vector2Like

      Returns this

    • computes the angle in radians with respect to the positive x-axis

      Returns number

    • Returns the angle between this vector and vector Vector2 | v in radians.

      Parameters

      • v: Vector2

      Returns number

    • Multiplies this vector (with an implicit 1 as the 3rd component) by m.

      Parameters

      • m: Matrix3

      Returns this

    • The x and y components of the vector are rounded up to the nearest integer value.

      Returns this

    • If this vector's x or y value is greater than the max vector's x or y value, it is replaced by the corresponding value. If this vector's x or y value is less than the min vector's x or y value, it is replaced by the corresponding value.

      Parameters

      • min: Vector2Like

        the minimum x and y values.

      • max: Vector2Like

        the maximum x and y values in the desired range.

      Returns this

    • If this vector's length is greater than the max value, it is replaced by the max value. If this vector's length is less than the min value, it is replaced by the min value.

      Parameters

      • min: number

        the minimum value the length will be clamped to.

      • max: number

        the maximum value the length will be clamped to.

      Returns this

    • If this vector's x or y values are greater than the max value, they are replaced by the max value. If this vector's x or y values are less than the min value, they are replaced by the min value.

      Parameters

      • min: number

        the minimum value the components will be clamped to.

      • max: number

        the maximum value the components will be clamped to.

      Returns this

    • Parameters

      • x: number
      • multiply: number

      Returns number

    • Parameters

      • y: number
      • multiply: number

      Returns number

    • Returns a new Vector2 instance with the same x and y values.

      Returns this

    • Copies value of v to this vector.

      Parameters

      • v: Vector2Like

      Returns this

    • Computes cross product of this vector and v.

      Parameters

      • v: Vector2Like

      Returns number

    • Computes distance of this vector to v.

      Parameters

      • v: Vector2Like

      Returns number

    • Computes squared distance of this vector to v.

      Parameters

      • v: Vector2Like

      Returns number

    • Divides this vector by v.

      Parameters

      • v: Vector2Like

      Returns this

    • Divides this vector by scalar s. Set vector to ( 0, 0 ) if s == 0.

      Parameters

      • s: number

      Returns this

    • Computes dot product of this vector and v.

      Parameters

      • v: Vector2Like

      Returns number

    • Checks for strict equality of this vector and v.

      Parameters

      • v: Vector2Like

      Returns boolean

    • The components of the vector are rounded down to the nearest integer value.

      Returns this

    • Sets this vector's x and y value from the provided array or array-like.

      Parameters

      • array: number[] | ArrayLike<number>

        the source array or array-like.

      • Optionaloffset: number

        (optional) offset into the array. Default is 0.

      Returns this

    • Sets this vector's x and y values from the attribute.

      Parameters

      • attribute: BufferAttribute

        the source attribute.

      • index: number

        index in the attribute.

      Returns this

    • Gets a component of this vector.

      Parameters

      • index: number

      Returns number

    • Computes length of this vector.

      Returns number

    • Computes squared length of this vector.

      Returns number

    • Linearly interpolates between this vector and v, where alpha is the distance along the line - alpha = 0 will be this vector, and alpha = 1 will be v.

      Parameters

      • v: Vector2Like

        vector to interpolate towards.

      • alpha: number

        interpolation factor in the closed interval [0, 1].

      Returns this

    • Sets this vector to be the vector linearly interpolated between v1 and v2 where alpha is the distance along the line connecting the two vectors - alpha = 0 will be v1, and alpha = 1 will be v2.

      Parameters

      • v1: Vector2Like

        the starting vector.

      • v2: Vector2Like

        vector to interpolate towards.

      • alpha: number

        interpolation factor in the closed interval [0, 1].

      Returns this

    • Computes the Manhattan length (distance) from this vector to the given vector v

      see Taxicab Geometry

      Parameters

      • v: Vector2Like

      Returns number

    • Computes the Manhattan length of this vector.

      see Taxicab Geometry

      Returns number

    • If this vector's x or y value is less than v's x or y value, replace that value with the corresponding max value.

      Parameters

      • v: Vector2Like

      Returns this

    • If this vector's x or y value is greater than v's x or y value, replace that value with the corresponding min value.

      Parameters

      • v: Vector2Like

      Returns this

    • Multiplies this vector by v.

      Parameters

      • v: Vector2Like

      Returns this

    • Multiplies this vector by scalar s.

      Parameters

      • scalar: number

      Returns this

    • Inverts this vector.

      Returns this

    • Normalizes this vector.

      Returns this

    • Parameters

      • event: PointerEvent

      Returns void

    • Parameters

      • event: MouseEvent | TouchEvent

      Returns void

    • Parameters

      • event: PointerEvent | TouchEvent

      Returns void

    • Sets this vector's x and y from Math.random

      Returns this

    • Rotates the vector around center by angle radians.

      Parameters

      • center: Vector2Like

        the point around which to rotate.

      • angle: number

        the angle to rotate, in radians.

      Returns this

    • The components of the vector are rounded to the nearest integer value.

      Returns this

    • The components of the vector are rounded towards zero (up if negative, down if positive) to an integer value.

      Returns this

    • Sets value of this vector.

      Parameters

      • x: number
      • y: number

      Returns this

    • Sets a component of this vector.

      Parameters

      • index: number
      • value: number

      Returns this

    • Normalizes this vector and multiplies it by l.

      Parameters

      • length: number

      Returns this

    • Sets the x and y values of this vector both equal to scalar.

      Parameters

      • scalar: number

      Returns this

    • Sets X component of this vector.

      Parameters

      • x: number

      Returns this

    • Sets Y component of this vector.

      Parameters

      • y: number

      Returns this

    • Subtracts v from this vector.

      Parameters

      • v: Vector2Like

      Returns this

    • Subtracts s from this vector's x and y components.

      Parameters

      • s: number

      Returns this

    • Sets this vector to a - b.

      Parameters

      • a: Vector2Like
      • b: Vector2Like

      Returns this

    • Returns an array [x, y], or copies x and y into the provided array.

      Parameters

      • Optionalarray: number[]

        (optional) array to store the vector to. If this is not provided, a new array will be created.

      • Optionaloffset: number

        (optional) optional offset into the array.

      Returns number[]

      The created or provided array.

    • Returns an array [x, y], or copies x and y into the provided array.

      Parameters

      • Optionalarray: Vector2Tuple

        (optional) array to store the vector to. If this is not provided, a new array will be created.

      • Optionaloffset: 0

        (optional) optional offset into the array.

      Returns Vector2Tuple

      The created or provided array.

    • Copies x and y into the provided array-like.

      Parameters

      • array: ArrayLike<number>

        array-like to store the vector to.

      • Optionaloffset: number

        (optional) optional offset into the array.

      Returns ArrayLike<number>

      The provided array-like.